Giant loop cfr rct33/21/2024 ![]() ![]() ![]() Unlike the in- game stalls, if the invisible stall sells a different sort of food, drink, or merchandise to the in- game stall that it is stacked over, no glitchy loop will be created.ĭetails on how to stack stalls can be found in our article here. ![]() The AttractionSceneryAllowSceneryIntersect 1 Options.txt flag is required to stack one instance of FTA's Invisible Stall With Invisible Vendor on the same terrain tile with any in- game stall. Just like any other custom stall the gamer may select the type of stock sold at the Invisible Stall, and adjust toppings, topping amounts, and prices. The invisible vendor that comes with this invisible Stall serves up to five guests. FTA's Invisible Stall With Invisible Vendor is just the thing for stacking two stalls on the same terrain tile. ![]()
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